
First swing
One block of dirt, a wooden pickaxe, and nothing else. Every run starts right here.
LV 1 · WOODEN · 32 COINS



Eight key moments on the way down, from your first block of dirt to the Rift Wyrm. Every frame below is a real in-game screenshot.

One block of dirt, a wooden pickaxe, and nothing else. Every run starts right here.
LV 1 · WOODEN · 32 COINS
A diamond pickaxe tears through the ore tiers while the Auto-Miner banks coins in the background.
LV 47 · DIAMOND · 485K COINS
The last and hardest block of the overworld. Level 100, a Cinderite pickaxe in hand, the HP bar barely moving.
LV 100 · CINDERITE · 6.2M COINS
Fourteen blocks of obsidian and a spark. The Ashlands Gate hums violet. Each tap pulls you one step closer.
STEP THROUGH · 18K HP
Magma glows in the dark and lava pockets ambush the careless. The coin curve starts to climb in earnest.
LV 100 · MAGMA · 84M COINS
Twelve shards, mined from the Ashlands, set the frame alight. The void opens beneath a field of stars.
12 / 12 SHARDS · 30K HP
Riftstone and pale stone adrift under a starless sky. Coins now arrive by the billion.
LV 100 · RIFTSTONE · 1.24B COINS
The finale: three billion HP, seven billion coins a break, and the Wyrm keeps coming back for the bold.
LV 100 · WYRM · 7.55B COINSMineMineMine is a cozy pixel-art idle clicker where every tap breaks a block, every block drops coins, and every coin buys a better pickaxe. No ads. No pay-to-win. Just tap, mine, upgrade, repeat.
GameplayShort sessions on the train, the sofa, or in a queue. A full run to Bedrock takes a few days of casual tapping. No grind walls, no forced pauses, no intrusive ads.
Privacy-respectingWe collect an anonymous device ID and your gameplay progress. That's it. No personal data. No ads. No tracking SDKs.